Abstract

This study was conducted to address the unhealthy social and emotional development of children today as they are exposed to the adverse effects technology dominant environment. The extent of interference of screen interaction in today’s group activities at home, hinders opportunities for families to interact with one another. Surveys and tests were conducted for the purpose of finding where the undesired behaviors and habits formed by screen interaction become very pervasive. And the design solution proposes a pro-social activity that makes use of cognitive abilities to allow social activities and conversations to happen in parallel.

Library of Congress Subject Headings

Board games--Design; Games--Design; Games--Social aspects; Parent and child

Publication Date

11-2018

Document Type

Thesis

Student Type

Graduate

Degree Name

Industrial Design (MFA)

Department, Program, or Center

School of Design (CAD)

Advisor

Alex Lobos

Advisor/Committee Member

Mindy Magyar

Advisor/Committee Member

Kirsten Condry

Campus

RIT – Main Campus

Plan Codes

IDDE-MFA

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