Abstract
Toy and play as integral childhood components have proven to be crucial in child development. [1] It has been adults’ responsibility to provide children with suitable toys or help them find or make ones. However, this task seems to be challenging about children in war zones. Children that still have the rights to be recognized as children, to spend their time playing delightfully, and to grow peacefully.
In this project, first I examine how wars affect lives. To dig into the effect further, I explore the affected war children as the most vulnerable group of the society. Then I study the possible constraints in the process of designing the experience of play for affected areas. Finally, I propose a new packaging style for the products sent to war zones in a way that children would be able to make their own toys and games with the second use of the packages following instructions.
To ensure that I was able to meet my goal to positively impact the world, later in this document, I will discuss impact of my project in the design world.
Library of Congress Subject Headings
Toys--Design; Children and war; Packaging--Design
Publication Date
Fall 2018
Document Type
Thesis
Student Type
Graduate
Degree Name
Industrial Design (MFA)
Department, Program, or Center
School of Design (CAD)
Advisor
Stan Rickel
Advisor/Committee Member
Alex Lobos
Advisor/Committee Member
Tim Wood
Recommended Citation
Ghaheri, Shima, "Design vs. War: Modular System of Toys for War-Affected Children" (2018). Thesis. Rochester Institute of Technology. Accessed from
https://repository.rit.edu/theses/10348
Campus
RIT – Main Campus
Plan Codes
IDDE-MFA