Abstract
The project "3D Illustration of Environments from the Chinese Legend 'Journey to The West'" explores the use of modern digital techniques, to reveal the look of traditional Chinese elements in both a realistic and creative way. This project is broken into two parts: the modeling, texturing and lighting section where most originality and restoration occurs; and the animated part illustrating the final result of the combinative exploration. The first stage of my project is on creating detailed and realistic-looking objects, which allows the audience to be immersed in both ancient and mystical Eastern environments. This project requires mainly Maya and Mudbox for modeling and animation, as well as After Effects and FinalCut Pro for the final video rendering. The resulting products are two short films with camera flying through realistic detailed scenes.
Library of Congress Subject Headings
Computer animation--Technique; Computer animation--Themes, motives; Animation (Cinematography); Animated films--Themes, motives; Three-dimensional display systems; Legends--China--Interactive multimedia--Design
Publication Date
1-2014
Document Type
Thesis
Student Type
Graduate
Degree Name
Computer Graphics Design (MFA)
Department, Program, or Center
School of Design (CIAS)
Advisor
Daniel DeLuna
Advisor/Committee Member
Marla Schweppe
Advisor/Committee Member
Shaun Foster
Recommended Citation
Gao, Fei, "3D Illustration of Environments from the Chinese Legend "The Journey To The West"" (2014). Thesis. Rochester Institute of Technology. Accessed from
https://repository.rit.edu/theses/9120
Campus
RIT – Main Campus
Comments
Physical copy available from RIT's Wallace Library at TR897.7 .G35 2014