Abstract

What does computer-based training (CBT) have in common with art? Artists have always striven to produce artwork under various constraints and conditions. Trying something new was considered a rebellion and artists were often criticized. Through the ages, artists have had to overcome many obstacles, including exploring the limitations presented by their chosen media. Building a visual interface for a computer in the past was left to the programmer. At the time this was acceptable, because only a programmer would look at it. Today, almost everybody uses a computer and appealing graphics are a must. The programmer from the past cannot just program anymore; they must design. Creating art on the computer is no easy task. Between incompatible color cards, software, and file formats, it is a wonder people use them at all. However, if one has the patience to learn how to work within the limitations of a computer platform, ideas can be presented in new and intriguing ways. As computer-based training becomes more popular, customers demand that programmers incorporate interesting graphics into the training course. DocuTech Open Job Submode Simulation is a combination of computer programs and visual graphics linked together to not only teach the user, but to appeal to them as well.

Library of Congress Subject Headings

User interfaces (Computer systems)--Design; Computer graphics--Technique; Printing--Automation--Computer-assisted instruction; Electronic publishing--Computer-assisted instruction

Publication Date

11-5-1993

Document Type

Thesis

Department, Program, or Center

School of Art (CIAS)

Advisor

Kurtz, Steve

Advisor/Committee Member

Timmerman, Erik

Comments

Note: imported from RIT’s Digital Media Library running on DSpace to RIT Scholar Works. Physical copy available through RIT's The Wallace Library at: QA76.9.U83B534 1993

Campus

RIT – Main Campus

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