Document Type
Research Abstract
Abstract
In-game audio plays an important role in enhancing the sense of reality and immersion in the gaming experience. In many games, sounds are also used to provide notifications and clues which are essential to the gameplay. However, in this case, the DHH (deaf and hard of hearing) players may fail to access the information conveyed by sounds, which degrades their gaming experience (Jain et al. 2021).
Recommended Citation
Li, Ziming and Peiris, Roshan
(2021)
"VR Sound Mapping: Make Sound Accessible for DHH People in Virtual Reality Environments,"
Frameless: Vol. 4:
Iss.
1, Article 10.
Available at:
https://repository.rit.edu/frameless/vol4/iss1/10
Included in
American Sign Language Commons, Audio Arts and Acoustics Commons, Digital Humanities Commons, Disability Studies Commons, Game Design Commons, Other Computer Engineering Commons