Volume 3, Issue 1 (2020)
Letter from the Editors
Introduction: 2020 Frameless XR Symposium
Susan Lakin
Research Abstracts
AwARe: Eliminating Implicit Bias using AR
Shagun Bose and Emma Strauch
InSight AR. Relating virtual sculptures to real places.
Volker Kuchelmeister
The Visit VR. An immersive experience to counteract stigma about dementia.
Volker Kuchelmeister, Jill Bennett, Gail Kenning, Natasha Ginnivan, and Melissa Neidorf
EmbodiMap VR. A tangible and immersive body-mapping experience.
Volker Kuchelmeister, Jill Bennett, Gail Kenning, Natasha Ginnivan, Lydia Gitau, and Sophie Burgess
Changeling: A Single Player VR Mystery
Kaitlyn S. Tran, Elouise Oyzon, Matthew Pressman, Stephen Callen, Kyle Lekkas, Joshua Bullock, and Jake Johnson
Into the Unknown!: Digital Theatre and Boldly Going Forward with "SOMNIUM"
Andy Head and Omen Sade
Stitching the Fragmented: 360° Videos for Language and Culture Learning
Melanie Peron and Victoria Karasic
Designing Blended Experiences: Laugh Traders Design Fiction
BRIAN J. OKEEFE
Students Engaging Students: A Model for Remote Peer-to-Peer Learning for XR Tools and Methods
Sebastian Jakymiw and Meaghan Moody
The Penn & Slavery Project Augmented Reality Tour
Kathleen Brown, Alexis Broderick, VanJessica Gladney, Meaghan Moody, Dallas Taylor, and Matt Tidridge
Eye tracking in virtual reality for educational technology research
Jorge Bacca-Acosta and Julian Tejada
The Challenge of Preserving Captured Sign Language Data in Human Avatar Models
Youmee Lee, Joseph Hill, and Andrew Smith
Projection-Based AR for Hearing Parent-Deaf Child Communication
Victor N. Antony, Adira Blumenthal, Ziyue Qiu, Ashely Tenesaca, Wanyin Hu, and Zhen Bai
Web Derive 01 - an online Art VR work by the Transeuntis Mundi Project
Cândida Borges and Gabriel M. Velez Dr.
Full Bloom: Diegetic UI for musical phrases in virtual reality
Peter Armstrong, Elliot Cole, Peter Ferry, Joe Geigel, Susan Lakin, Richard Swientonioski, Zachary Talis, and Jennie Thomas
XR & Museums: Mixing Disciplines, Extending Boundaries, and Delivering Multi-Modal Experiences in a Post-COVID World
Gary D. Jacobs, Amanda Doherty, Juilee Decker, and Joe Geigel
Collaborative Development of Spatial Audio Virtual Environments
George V. Landon and Austin K. Jaquith
Articles
RotateEntry: Controller-rolling-style Text Entry for Three Degrees of Freedom Virtual Reality Devices
Ziming Li and Roshan Peiris
Ambedo: Immersive Storytelling through Augmented Reality
Dr. Diane Derr, Law Alsobrook, and Sadia Mir
INFLUENCE OF FLIPPED LEARNING STRATEGY ON HIGH SCHOOL STUDENTS’ LEARNING OUTCOMES IN BIOLOGY IN OSUN STATE
Mutahir Oluwafemi Abanikannda
Paper
Using Virtual Reality for Peace Building in Refugee Camps of Northern Uganda
Barnabas Samuel John and Sebit Martin
Demos
Digital Modeling of Cultural Heritage Objects
Snehal A. Padhye, James A. Ferwerda, and David Messinger
Establishing the Actor-Audience connection during performance on a Virtual Stage
Zhongyuan Fa, Joe Geigel, Sungyoung Kim, and Marla Schweppe
"SOMNIUM" VR Demo
Andy Head, Omen Sade, Elizabeth Goins, Joe Geigel, and Yancarlos Diaz
Jet of Blood
Elizabeth S. Goins, Andy Head, and Thomas Davis
