Abstract

Muse House is an engaging experience for young audiences in art museums.

This project was conceived as an appealing and creative way to attract families with little children to art museums and galleries, for the reason that these places are not parent’s first-choice of leisure time with their children. Children 3–6 years old tend to explore the environment using all their senses, but in art museums, there is hardly anything they can touch. The content in art museums is usually not meant for the young audiences, and children easily get bored and tired. If tangible objects and age-appropriate activities are provided in the museum, a visit can have a positive impact on children and boost their interest in art and art museums.

The project offers not only in-museum activities but also a mobile application that can be used outside a museum. The Muse House mobile app will help children to remember things better and make a connection from their visit to the games on the app. Mobile application features allow storage of scanned activity cards, which helps to keep a record of museums visited. Also, it motivates children to have another visit and makes them curious about other museums and art in general.

Library of Congress Subject Headings

Art museums--Interactive multimedia--Design; Museums--Educational aspects; Museums--Social aspects

Publication Date

12-2018

Document Type

Thesis

Student Type

Graduate

Degree Name

Visual Communication Design (MFA)

Department, Program, or Center

School of Design (CAD)

Advisor

Adam Smith

Advisor/Committee Member

Chris Jackson

Advisor/Committee Member

Nancy Ciolek

Campus

RIT – Main Campus

Plan Codes

VISCOM-MFA

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