Ke Xiang


The ancient country of China has a long history. It has many fascinating historical stories, historical figures, and an elaborate history. For people who want to learn about Chinese history it can often seem overwhelming.

I am planning to find an easy and interesting approach for people who are interested in learning about Chinese history. The effective approach to communicate to people could be enhanced visuals depicting the rich his€tory of China.

Out of this long history, I decided to reproduce a Chinese ancient heroic figure with 3D graphics tech€nology. I will achieve this by using 3D modeling technology, using nCloth, particles, fur, lighting, and rendering to cre€ate an ancient Chinese hero, and historic environment. I will create 3D animation, and use motion graphics to make the beginning and end pieces for historical scenes. This piece of scene will display a realistic historic story; with two main characters (the hero and his wife) in this project.

Library of Congress Subject Headings

Xiang, Yu, 232 B.C.-202 B.C.--Pictorial works; Computer animation--Themes, motives; Computer animation--Technique; China--History--221 B.C.-960 A.D.--Interactive multimedia--Design

Publication Date


Document Type


Student Type


Degree Name

Computer Graphics Design (MFA)

Department, Program, or Center

School of Design (CIAS)


Daniel DeLuna

Advisor/Committee Member

Marla Schweppe

Advisor/Committee Member

Shaun Foster


Physical copy available from RIT's Wallace Library at DS747.37 .X43 2014


RIT – Main Campus

Plan Codes