Abstract
User-generated feedback is arguably the most efficient tool to evaluate a specific product or service. Even though it is widely used to evaluate and subsequently improve video game design, it is not commonly used for graphic design applications. The aim of this thesis is to demonstrate how user-generated feedback can be utilized to improve existing graphic design applications. Specifically, three types of feedback collection vehicles were selected for use in graphic design: personal observation, evaluation polls, and existing video game design feedback. In order to demonstrate the advantage of using user generated feedback, information collected through the feedback collection vehicles was interpreted and applied to improve the way-finding signage system at Strong Memorial Hospital in Rochester, New York.
Library of Congress Subject Headings
Graphic arts--Methodology; Group problem solving; Group work in art; Visual communication; Signs and signboards--Design
Publication Date
2011
Document Type
Thesis
Department, Program, or Center
School of Design (CIAS)
Advisor
Schweppe, Marla
Advisor/Committee Member
Petro, Jennifer
Recommended Citation
Petrides, Christopher, "Audience feedback as an influence on graphic design problem solving" (2011). Thesis. Rochester Institute of Technology. Accessed from
https://repository.rit.edu/theses/720
Campus
RIT – Main Campus
Comments
Note: imported from RIT’s Digital Media Library running on DSpace to RIT Scholar Works. Physical copy available through RIT's The Wallace Library at: NC997 .P48 2011