Abstract
N-body simulations produce a large amount of data that must be visualized in order to extract interesting features. This data consists of thousands of particles, each with a number of properties such as velocity, mass, and acceleration, that are persisted across hundreds of time steps. Rendering these points using traditional means quickly leads to a image that is satu- rated because the number of particles is greater than the number of pixels available. Volume rendering, and particularly splatting, seeks to remedy this and allows one to see inside the volume and discern the inner structure. The definition of inner structure itself can vary and is usually determined using one of the observable properties of the particles.
Publication Date
2006
Document Type
Master's Project
Student Type
Graduate
Department, Program, or Center
Computer Science (GCCIS)
Advisor
Bischof, Hans-Peter
Recommended Citation
Dale, Edward, "Visualizing the inner structure of N-body data" (2006). Thesis. Rochester Institute of Technology. Accessed from
https://repository.rit.edu/theses/6915
Campus
RIT – Main Campus
Comments
Note: imported from RIT’s Digital Media Library running on DSpace to RIT Scholar Works in February 2013.