Abstract
A descriptive narration of a project to create a 2-D computer animated film, "True nature," featuring an architect who discovers his true nature as an artist when he receives a pencil as a gift. The artistic style changes throughout the film. The first part is Cubist-inspired and depicts a village drawn in geometric shapes and straight lines; the second part is Fauvist-inspired and features the main character's journey of imagination after a girl hands him a pencil. The third part combines natural shapes with some geometric ones and features the artist returning to his village and redrawing it in more natural, curving shapes and lines. Includes original thesis proposal, original storyboard, still images from the film, sketches, and sound credits.
Library of Congress Subject Headings
Computer animation--Technique; Computer animation--Themes, motives; Animation (Cinematography); Animated films--Themes, motives; Metamorphosis in art; Geometry in art; Architects--Drama; Drawing--Drama
Publication Date
2-1-2002
Document Type
Thesis
Department, Program, or Center
School of Film and Animation (CIAS)
Advisor
Maxwell, Stephanie
Advisor/Committee Member
Oyzon, Elouise
Recommended Citation
Tangsajjapoj, Thawatpong, "True nature" (2002). Thesis. Rochester Institute of Technology. Accessed from
https://repository.rit.edu/theses/6421
Campus
RIT – Main Campus
Comments
Note: imported from RIT’s Digital Media Library running on DSpace to RIT Scholar Works. Physical copy available through RIT's The Wallace Library at: TR897.7 .T364 2002