This thesis will be an e-learning website about making cakes. Users will learn how to make a cake in a virtual environment by following the instructions and interacting with the surroundings, instead of learning from text statements. “Simulation” will be a focus in this thesis. Users will go through the cooking process by using virtual tools and a virtual oven. The final goal of the online courses is that users should use those virtual materials and tools correctly without a cue. Still images, videos, 3D models, and animations will be used to simulate the whole process. As an e-learning material, there will be two sections, instruction mode and quiz mode, in this website. When people practice in the virtual kitchen and make a mistake, there will be instant feedback will be given in the form of suggestions. Regarding the technology issues, I want to explore the usability of 3D technology in e-learning material design. In my opinion, 3D technology, which is usually used to simulate the reality in computer graphics arts, should bring the advantages of e-learning materials, simulation, and virtual experience, into full play. In addition, programming in e-learning material design plays an important role. How to use it to judge users’ “mistakes,” give them rapid feedback, and make the cake-making process smooth are other challenges in this thesis. The URL: http://www.yushiu.com.tw/cake/index.html

Library of Congress Subject Headings

Interactive multimedia--Design; Computer graphics--Design; Cake--Interactive multimedia; Baking--Computer simulation; Computer-assisted instruction--Design

Publication Date


Document Type


Department, Program, or Center

School of Design (CIAS)


Deluna, Dan

Advisor/Committee Member

Doubleday, Nancy

Advisor/Committee Member

Lachance, Patti


Note: imported from RIT’s Digital Media Library running on DSpace to RIT Scholar Works. Physical copy available through RIT's The Wallace Library at: QA76.9.I58 T74 2007


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