Abstract
Though past research has measured the relationship between critical reviews and public response to such things as film and online products, there has been little investigation on the subject of video games. This study collected 146 survey responses aimed at gathering information on usage of amateur reviews, usage of professional critic reviews, and time spent playing games. The survey asked questions about respondents' beliefs regarding professional critics and amateur reviewers, and the review industry in general. Study respondents' views of the review industry, and their personal opinions of professional critics, show correlations with willingness to incorporate reviews in purchasing decisions. More respondents reported user reviews more useful than they did professional critic reviews.
Publication Date
12-19-2013
Document Type
Thesis
Student Type
Graduate
Degree Name
Communication and Media Technologies (MS)
Department, Program, or Center
Department of Communication (CLA)
Advisor
Bruce Austin
Advisor/Committee Member
Elizabeth Goins
Recommended Citation
Dillio, Richard, "Different Scores: Video Gamers’ Use of Amateur and Professional Reviews" (2013). Thesis. Rochester Institute of Technology. Accessed from
https://repository.rit.edu/theses/5953
Campus
RIT – Main Campus
Plan Codes
COMMTCH-MS
Comments
Physical copy available from RIT's Wallace Library at GV1469.3 .D45 2013