Abstract
Taking an in-depth look into how graphic design is used to successfully open doors to and encourage the journey through conceptual environments can provide an enhanced understanding of visual communication and visual perception in virtual spaces. This may lead to the creation of improved strategies for navigating through virtual environments, helping to create a system that will more closely reflect wayfinding and navigation in the physical world. Aspects of the study will include the visual translation of time, space, motion, and emotion through conceptual, spatial, and color considerations. Furthermore, understanding visual coding and other navigational aspects will involve the study of information design, specifically wayfinding and mapping. Comparisons will be drawn between urban design and the planning of a real city environment, and that of an imaginary city or society. A survey and analysis of board and video game designs, as well as their influences and relationships, will be included in the discussion.
Library of Congress Subject Headings
Graphic arts--Technique; Visual communication; Video games--Design; Board games--Design
Publication Date
5-1-2007
Document Type
Thesis
Department, Program, or Center
School of Design (CIAS)
Advisor
Beardslee, Deborah
Advisor/Committee Member
Bitterman, Alex
Advisor/Committee Member
Jocobs, Stephen
Recommended Citation
Hsu, Carolyn, "Interactions between physical and virtual space" (2007). Thesis. Rochester Institute of Technology. Accessed from
https://repository.rit.edu/theses/4739
Campus
RIT – Main Campus
Comments
Note: imported from RIT’s Digital Media Library running on DSpace to RIT Scholar Works. Physical copy available through RIT's The Wallace Library at: NC1000 .H78 2007