Abstract
Video games have grown into a multibillion-dollar industry over the past 40 years. A number of studies have been carried out to explain the relationship between playing video games and the different levels of aggression it generates. This pilot study examines the differences in aggression present in males and females following video game playing. The purpose of the study is to explore the relationship between the amount of time spent playing video games and the type of video games played by both males and females with the amount of aggression it stimulates across different sex. The study uses theories like Uses and Gratification and the General Aggression model to explain the links between length of violent game play and aggression.
Library of Congress Subject Headings
Video games--Psychological aspects; Aggressiveness; Sex role
Publication Date
11-21-2011
Document Type
Thesis
Department, Program, or Center
Department of Communication (CLA)
Advisor
Pugliese, Rudy
Advisor/Committee Member
Pietruch, Joseph
Recommended Citation
Puri, Kunal, "Differences in aggression as a relationship between sex and levels of video game playing" (2011). Thesis. Rochester Institute of Technology. Accessed from
https://repository.rit.edu/theses/3071
Campus
RIT – Main Campus
Comments
Note: imported from RIT’s Digital Media Library running on DSpace to RIT Scholar Works. Physical copy available through RIT's The Wallace Library at: GV1469.3 .P87 2011