Abstract
Design has been chasing seamless efficiency for decades, creating smoother interactions, more compliant objects, and experiences that disappear entirely. When an object is frictionless, it does not lack personality. It has a personality. One that is obedient, meaningless, and remarkably boring. An object that pushes back has boundaries, and that resistance comes from a position of caring. Objects have always been able to refuse. What is new is that the refusal can now come from inside the object, from memory, adaptive thinking and a disposition toward the person using it. Expressed consistently over time, that agency is perceived as personality. Tom is a pencil sharpener that says no. It cooperates with pencils and resists pens through designed behavior that escalates with provocation. Material investigations explored how mechanical processes could express personality honestly: thermochromic paint that shifts color with rising temperature, rotating apertures that snap defensively, air pressure that grumbles and expels graphite across the desk. The pneumatic variation proved most complete, using a compressor’s actual sound and vibration rather than borrowed biological signifiers. These investigations propose that object personality is a designable quality, one that emerges from the relationship between object and user over time.
Publication Date
5-2026
Document Type
Thesis
Student Type
Graduate
Degree Name
Industrial Design (MFA)
College
College of Art and Design
Advisor
Stan Rickel
Advisor/Committee Member
Juan Noguera
Advisor/Committee Member
Marissa Tirone
Recommended Citation
Minerva, Mike, "Tom: Toward a Design Language for Object Personality" (2026). Thesis. Rochester Institute of Technology. Accessed from
https://repository.rit.edu/theses/12606
Campus
RIT – Main Campus
