Abstract

Throughout my tenure at RIT, I have produced multiple short films, undertaken gaming co-ops, and pursued an independent study centered on gaming assets to expand my technical and creative skills. For my thesis film, I sought to merge these experiences by concentrating on environmental storytelling—a deliberate challenge, given faculty concerns that narratives lacking strong character focus may struggle to engage audiences emotionally. With these considerations in mind, I crafted a film featuring a secondary character within a rich environment, designed to immerse viewers and provoke curiosity about the story’s temporal and spatial context.

Library of Congress Subject Headings

Computer animation--Technique; Computer animation--Themes, motives; Animation (Cinematography); Animated films--Themes, motives; Science fiction films--Authorship

Publication Date

12-19-2025

Document Type

Thesis

Student Type

Graduate

Degree Name

Film and Animation (MFA)

Department, Program, or Center

Film and Animation, School of

College

College of Art and Design

Advisor

Kevin Bauer

Advisor/Committee Member

Christine Banna

Advisor/Committee Member

Dan LaTourette

Campus

RIT – Main Campus

Plan Codes

FILMAN-MFA

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