Abstract
Haunted Echoes explores the narrative and emotional possibilities of interactive digital fiction by creating a room-based haunted experience. By placing the users within a haunted manor the project encourages emotional discovery through narrative exploration. As a room-based exploratory experience, users get to navigate a dollhouse-style 3D interface, interacting with objects to reveal layered micro-stories and uncover the manor’s haunted past. The experience turns spatial exploration into emotional discovery, drawing inspiration from immersive theater, point-and-click adventures, and environmental storytelling in video games. The thesis examines the intersection and overlap of interactive storytelling, visual communication, and emotional immersion, integrating 3D modeling (Blender/Cinema 4D) and prototyping tools (Figma/Adobe After Effects) to create narrative depth and compelling user agency. Haunted Echoes contributes to the growing intersection of narrative design and digital environments by demonstrating how interactive form can deepen affective engagement.
Library of Congress Subject Headings
Blender (Computer file); Digital storytelling; Ghost stories--Interactive multimedia--Design; Interactive videos
Publication Date
8-2025
Document Type
Thesis
Student Type
Graduate
Degree Name
Visual Communication Design (MFA)
Department, Program, or Center
Design, School of
College
College of Art and Design
Advisor
Mike Strobert
Advisor/Committee Member
Daniel DeLuna
Recommended Citation
Kasat, Stuti, "Haunted Echoes" (2025). Thesis. Rochester Institute of Technology. Accessed from
https://repository.rit.edu/theses/12310
Campus
RIT – Main Campus
Plan Codes
VISCOM-MFA
