Abstract
Business Decked is a card-based educational game created to bridge the gap between design education and business understanding. Aimed at designers, the game addresses a common problem in the creative industry: a lack of accessible, engaging tools for learning core business concepts relevant to real-world practice. Designers often enter the workforce with strong creative skills but limited knowledge of how business decisions impact design processes, teamwork, and outcomes. This project creates a resource that simplifies complex business ideas without compromising depth or application. Rather than building a digital platform, this project explored alternate mediums for engagement, eventually leading to the creation of an interactive, strategy-based card game. The game blends design thinking with business fundamentals, offering users a playful yet insightful way to develop strategic problem-solving skills through collaborative gameplay. The goal was to develop thematic game cards across business departments, role-based challenges, and gameplay guided by real-world business scenarios. It demonstrates how non-digital, tactile learning tools can be powerful educational interventions for creatives navigating the professional world.
Library of Congress Subject Headings
Management games--Design; Educational games--Design; Card games--Design; Creative thinking; Gamification
Publication Date
4-15-2025
Document Type
Thesis
Student Type
Graduate
Degree Name
Visual Communication Design (MFA)
Department, Program, or Center
Design, School of
College
College of Art and Design
Advisor
Mike Strobert
Advisor/Committee Member
Adam Smith
Recommended Citation
Sojatia, Eshaan, "BUSINESS DECKED A game for designers to understand business" (2025). Thesis. Rochester Institute of Technology. Accessed from
https://repository.rit.edu/theses/12132
Campus
RIT – Main Campus
Plan Codes
VISCOM-MFA
Comments
This thesis has been embargoed. The full-text will be available on or around 11/27/2025.