Abstract

Business Decked is a card-based educational game created to bridge the gap between design education and business understanding. Aimed at designers, the game addresses a common problem in the creative industry: a lack of accessible, engaging tools for learning core business concepts relevant to real-world practice. Designers often enter the workforce with strong creative skills but limited knowledge of how business decisions impact design processes, teamwork, and outcomes. This project creates a resource that simplifies complex business ideas without compromising depth or application. Rather than building a digital platform, this project explored alternate mediums for engagement, eventually leading to the creation of an interactive, strategy-based card game. The game blends design thinking with business fundamentals, offering users a playful yet insightful way to develop strategic problem-solving skills through collaborative gameplay. The goal was to develop thematic game cards across business departments, role-based challenges, and gameplay guided by real-world business scenarios. It demonstrates how non-digital, tactile learning tools can be powerful educational interventions for creatives navigating the professional world.

Library of Congress Subject Headings

Management games--Design; Educational games--Design; Card games--Design; Creative thinking; Gamification

Publication Date

4-15-2025

Document Type

Thesis

Student Type

Graduate

Degree Name

Visual Communication Design (MFA)

Department, Program, or Center

Design, School of

College

College of Art and Design

Advisor

Mike Strobert

Advisor/Committee Member

Adam Smith

Comments

This thesis has been embargoed. The full-text will be available on or around 11/27/2025.

Campus

RIT – Main Campus

Plan Codes

VISCOM-MFA

Available for download on Sunday, November 23, 2025

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