Abstract
There is a countless amount of entertainment media available to a single viewer, and the internet makes that media easily accessible. However, keeping up with the rules, objectives, backstory, or culture of each one is difficult, and confusion hinders enjoyment. My thesis, “OnQ” dismantles the barrier of information in broadcast sports, viewership of which has been declining for 10-20 years. By exploring the flow of information, user interaction, user multitasking, and graphic design via on-demand explanations and statistics on top of live video, “OnQ” takes existing multitasking behavior and integrates it onto the same screen as the broadcast. Instead of dividing attention and sifting through irrelevant information by searching questions on a separate, internet-accessible device, “OnQ” aims to customize and summarize information, making learning low-effort and promoting enjoyment of the original media.
Library of Congress Subject Headings
Television broadcasting of sports--Technological innovations; Television graphics--Design
Publication Date
5-2-2022
Document Type
Thesis
Student Type
Graduate
Degree Name
Visual Communication Design (MFA)
Department, Program, or Center
School of Design (CAD)
Advisor
Adam Smith
Advisor/Committee Member
Mike Strobert
Recommended Citation
Boniecki, Sally, "“OnQ”: Contextual Information Design" (2022). Thesis. Rochester Institute of Technology. Accessed from
https://repository.rit.edu/theses/11133
Campus
RIT – Main Campus
Plan Codes
VISCOM-MFA