The networked society provides an extremely complex environment where we are free to swim, and to sink. In this thesis, I used different materials and forms to visualize this concept. The final work is a series of human faces floating from the water surface with steady gaze. Affected by the background of my sculpture and oil painting, I explored how to combine the two, and drew a 3D portrait, then completely transformed from two-dimensional to three-dimensional, and produced a set of installations with repeated face elements. With the experience and emotional response to working three-dimensionally, I once again returned to oil painting and completed a final portrait work, closing the loop from illusion to reality to illusion. This thesis is a record of my journey. It details how I shaped different materials and forms, how they blended with each other and shaped my work itself, as well as my exploration of how we should face the complex emotional expression of other people in such an environment, and how we should pursue a final self-balance.
Library of Congress Subject Headings
Face in art; Sculpture--Technique; Painting--Technique
Fine Arts Studio (MFA)
Department, Program, or Center
School of Art (CAD)
Chen, Kaixin, "Among Us" (2021). Thesis. Rochester Institute of Technology. Accessed from
RIT – Main Campus