Abstract
The networked society provides an extremely complex environment where we are free to swim, and to sink. In this thesis, I used different materials and forms to visualize this concept. The final work is a series of human faces floating from the water surface with steady gaze. Affected by the background of my sculpture and oil painting, I explored how to combine the two, and drew a 3D portrait, then completely transformed from two-dimensional to three-dimensional, and produced a set of installations with repeated face elements. With the experience and emotional response to working three-dimensionally, I once again returned to oil painting and completed a final portrait work, closing the loop from illusion to reality to illusion. This thesis is a record of my journey. It details how I shaped different materials and forms, how they blended with each other and shaped my work itself, as well as my exploration of how we should face the complex emotional expression of other people in such an environment, and how we should pursue a final self-balance.
Library of Congress Subject Headings
Face in art; Sculpture--Technique; Painting--Technique
Publication Date
12-1-2021
Document Type
Thesis
Student Type
Graduate
Degree Name
Fine Arts Studio (MFA)
Department, Program, or Center
School of Art (CAD)
Advisor
Clifford Wun
Advisor/Committee Member
Elizabeth Kronfield
Advisor/Committee Member
Denton Crawford
Recommended Citation
Chen, Kaixin, "Among Us" (2021). Thesis. Rochester Institute of Technology. Accessed from
https://repository.rit.edu/theses/11019
Campus
RIT – Main Campus
Plan Codes
FNAS-MFA