Abstract
“History repeats itself” is a saying we are all too familiar with, but why is that true? As we look at our modern society we can see that pain persists and hate crimes are on the rise, particularly those of antisemitism and those holding anti-Asian ideologies. The Racked System aims to address this by introducing a new method of learning about our past so that we can apply its lessons to our future. Classroom settings require students to memorize dates and data that often capture hard to comprehend facts, like that six million Jews were murdered in the Holocaust. It is easy to disassociate with a figure that is so large we have no way of knowing what it actually looks like. This is where The Racked System comes in. Through roleplaying micro-moments of history, we can experience events rather than attempting to memorize their statistics. Through roleplaying, we can not only learn for a test but learn with an empathetic lens that will allow our past to impact how we view the modern world. The Racked System creates a communal learning environment that engages students, young adults, or those simply interested in expanding their understanding of the past through active participation. This method of learning builds upon typical education experiences, rather than trying to replace them.
Library of Congress Subject Headings
Fantasy games--Design; Holocaust, Jewish, 1939-1945--Interactive multimedia--Design
Publication Date
5-10-2021
Document Type
Thesis
Student Type
Graduate
Degree Name
Visual Communication Design (MFA)
Department, Program, or Center
School of Design (CAD)
Advisor
Mike Strobert
Advisor/Committee Member
Adam Smith
Recommended Citation
Truran, Will, "The Racked System: A Historically Based Interactive Roleplaying Experience" (2021). Thesis. Rochester Institute of Technology. Accessed from
https://repository.rit.edu/theses/10763
Campus
RIT – Main Campus
Plan Codes
VISCOM-MFA