Abstract
There are three key considerations when training for kickboxing; correct body position, motivation, and how to achieve different training goals. Training gear available on the market does not provide enough relevant feedback to the user to validate the effectiveness of their training. I will design a coaching system for recreational and avid kick boxers that records user input while also providing an interactive experience that tracks training in a more meaningful way. This is a project focused on user experience and product testing. User Experience requires me to study the response of the human body when it is hit, and the different hardness of materials. Working with my Associate Advisor Lee Davis (boxing coach at Rochester) helps me understand the requirements for boxing training and experience as a professional coach on the use of training equipment in the market, and details for improvement.
Library of Congress Subject Headings
Kickboxing--Equipment and supplies--Design and construction; Kickboxing--Training
Publication Date
9-16-2019
Document Type
Thesis
Student Type
Graduate
Degree Name
Industrial Design (MFA)
Department, Program, or Center
School of Design (CAD)
Advisor
Tim Wood
Advisor/Committee Member
Stan Rickel
Recommended Citation
Chen, Wentian, "Kick Boxing Coaching System" (2019). Thesis. Rochester Institute of Technology. Accessed from
https://repository.rit.edu/theses/10239
Campus
RIT – Main Campus
Plan Codes
IDDE-MFA