Abstract
By nature, humans have a desire to touch the things they encounter in daily life. Museums are no exception to this desire, even though museum objects are rarely available for visitor handling. This thesis explores the question: “can accurate 3D printed facsimiles help fulfill the desire of visitors to touch museum objects?” For this project and case study, I selected, and 3D scanned a museum object, which was then recreated via 3D printing. The reproduction was then put on display alongside the original object, and a visitor study was conducted to see if interacting with the facsimile while seeing the original object satisfied the desire of the visitor to touch the object. From this study, I determined that the facsimile proved to be a satisfactory replacement for the original object in terms of touch – in this limited context. This research may be of use to museums and staff looking to meet visitor needs without compromising the institutional commitment to preservation, care, and stewardship of collections.
Publication Date
4-2019
Document Type
Thesis
Student Type
Undergraduate
Degree Name
Museum Studies (BS)
Advisor
Juilee Decker
Advisor/Committee Member
Jade Myers
Advisor/Committee Member
Tina Lent
Recommended Citation
Carr, Elizabeth, "The Role of 3D Printed Facsimiles in Fulfilling Museum Visitors’ Desire to Touch" (2019). Thesis. Rochester Institute of Technology. Accessed from
https://repository.rit.edu/theses/10139
Campus
RIT – Main Campus