Lost & Found is a strategy card-to-mobile game series that teaches medieval religious legal systems with attention to period accuracy and cultural and historical context.

Set in Fustat (Old Cairo) in the 12th century, a great crossroads of Islam, Judaism, and Christianity. The Lost & Found games project seeks to expand the discourse around religious legal systems, to enrich public conversations in a variety of communities, and to promote greater understanding of the religious traditions that build the fabric of the United States. Comparative religious literacy can build bridges between and within communities and prepare learners to be responsible citizens in our pluralist democracy. The game series highlights the pro-social aspects of religious laws such as the promotion of collaboration and cooperation across communities, and sustainable governance practices.

Lost & Found: New Harvest is the first standalone expansion to Lost & Found. It explores how lost and found possessions were addressed under Islamic jurisprudence, as informed by Al-Hidayah and The Distinguished Jurist's Primer. These texts were written in the 12th century by great Islamic scholars and jurists Burhan al-Din al-Marghinani and the polymath, Ibn Rushd (Averroes). They provide guideposts for behavior, but it’s up to you to decide how to solve dilemmas.

Explore the ways in which this medieval religious legal system helped to hold society together and keep neighbors of different religions cooperating with one another. Optionally, when you pair Lost & Found: New Harvest with the original Lost & Found base game, players can take on both Jewish and Muslim roles, and explore how these laws play out for these two communities, both living in Fustat (Old Cairo) in the 12th century.

Date of creation, presentation, or exhibit


Document Type

Handbooks and Manuals

Department, Program, or Center

School of Interactive Games and Media (GCCIS)


RIT – Main Campus