Description
Lost & Found is a strategy card-to-mobile game series that teaches medieval religious legal systems with attention to period accuracy and cultural and historical context.
Set in Fustat (Old Cairo) in the 12th century, a great crossroads of Islam, Judaism, and Christianity. The Lost & Found games project seeks to expand the discourse around religious legal systems, to enrich public conversations in a variety of communities, and to promote greater understanding of the religious traditions that build the fabric of the United States. Comparative religious literacy can build bridges between and within communities and prepare learners to be responsible citizens in our pluralist democracy. The game series highlights the pro-social aspects of religious laws such as the promotion of collaboration and cooperation across communities, and sustainable governance practices.
Lost & Found: New Harvest is the first standalone expansion to Lost & Found. It explores how lost and found possessions were addressed under Islamic jurisprudence, as informed by Al-Hidayah and The Distinguished Jurist's Primer. These texts were written in the 12th century by great Islamic scholars and jurists Burhan al-Din al-Marghinani and the polymath, Ibn Rushd (Averroes). They provide guideposts for behavior, but it’s up to you to decide how to solve dilemmas.
Explore the ways in which this medieval religious legal system helped to hold society together and keep neighbors of different religions cooperating with one another. Optionally, when you pair Lost & Found: New Harvest with the original Lost & Found base game, players can take on both Jewish and Muslim roles, and explore how these laws play out for these two communities, both living in Fustat (Old Cairo) in the 12th century.
Date of creation, presentation, or exhibit
2020
Document Type
Handbooks and Manuals
Department, Program, or Center
School of Interactive Games and Media (GCCIS)
Recommended Citation
Gottlieb, O. Schreiber, I, (2020) Lost & Found: New Harvest [card/board game]. Initiative in Religion, Culture, and Policy, MAGIC Spell Studios.
Campus
RIT – Main Campus
Included in
Ancient, Medieval, Renaissance and Baroque Art and Architecture Commons, Arabic Studies Commons, Architecture Commons, Educational Technology Commons, Game Design Commons, History of Religion Commons, Instructional Media Design Commons, Islamic Studies Commons, Islamic World and Near East History Commons, Jewish Studies Commons, Jurisprudence Commons, Legal Commons, Legal History Commons, Medieval History Commons, Medieval Studies Commons, Religion Law Commons, Religious Education Commons, Torts Commons