Description
Lost & Found is a strategy card-to-mobile game series that teaches medieval religious legal systems with attention to period accuracy and cultural and historical context.
The Lost & Found games project seeks to expand the discourse around religious legal systems, to enrich public conversations in a variety of communities, and to promote greater understanding of the religious traditions that build the fabric of the United States. Comparative religious literacy can build bridges between and within communities and prepare learners to be responsible citizens in our pluralist democracy.
The first game in the series is a strategy game called Lost & Found (high-school and up). In Lost & Found, players take on the role of villagers who must balance family needs with communal needs. They must balance cooperative actions even while addressing individual needs. The game emphasizes the pro-social aspects of religious legal systems including collaboration and cooperation.
Both this game and the second game in the series (Order in the Court) are set in Fustat (Old Cairo) in the 12th Century, a crossroads of religions. Lost & Found and Order in the Court both teach elements of the Mishneh Torah, the Jewish legal code written by Moses Maimonides. Maimonides was influenced by the works of Islamic legal scholars and philosophers such as Ibn Rushd (Averroes) and Al Ghazahli; he also influenced Islamic scholars.
Date of creation, presentation, or exhibit
2017
Document Type
Handbooks and Manuals
Department, Program, or Center
Center for Media, Arts, Games, Interaction and Creativity (MAGIC)
Additional Streaming Media
Recommended Citation
Gottlieb, O. Schreiber, I, Murdoch-Kitt, K. (2017) Lost & Found, [card/board game]. Initiative in Religion, Culture, and Policy, MAGIC Spell Studios.
Campus
RIT – Main Campus
Included in
Ancient, Medieval, Renaissance and Baroque Art and Architecture Commons, Animal Law Commons, Civic and Community Engagement Commons, Civil Law Commons, Cultural Heritage Law Commons, Curriculum and Instruction Commons, Curriculum and Social Inquiry Commons, Digital Humanities Commons, Educational Assessment, Evaluation, and Research Commons, Educational Methods Commons, Education Economics Commons, Ethics in Religion Commons, Game Design Commons, Graphic Design Commons, History of Religions of Western Origin Commons, Illustration Commons, Instructional Media Design Commons, Interactive Arts Commons, Interdisciplinary Arts and Media Commons, International and Comparative Education Commons, Islamic World and Near East History Commons, Jewish Studies Commons, Jurisprudence Commons, Language Interpretation and Translation Commons, Law and Economics Commons, Law Librarianship Commons, Legal Commons, Legal Education Commons, Legal History Commons, Medieval History Commons, Medieval Studies Commons, Religion Law Commons, Religious Thought, Theology and Philosophy of Religion Commons, Scholarship of Teaching and Learning Commons, Secondary Education Commons, Sociology of Religion Commons, Torts Commons