Creative Commons License
This work is licensed under a Creative Commons Attribution 3.0 License.
Document Type
Article
Abstract
This paper details the process we went through to develop an educational video game, which includes: research on implementing video games into the classroom, vendor selection, video game design, and curriculum development. Throughout the video game development process, we faced challenges such as budget, time constraint, and varying areas of expertise. This paper serves as a guideline for similar organizations interested in educational video game development.
Play game on desktop or tablet: www.avma.org/videogame
Play within browser: https://www.avma.org/KB/K12/videogame/index.html
Video Game Home Screen
ChoosingaCharacter.JPG (99 kB)
Choosing A Character Screen
GamePlay.LevelOne.JPG (120 kB)
Level One Play
ScoringScreen.JPG (121 kB)
Level Up Screen
Recommended Citation
Krahulik, Colleen and Goszczynski, Lori
(2014)
"Alpha, Beta, Launch: A Newbie's Guide to Educational Video Game Development,"
Journal of Interactive Humanities: Vol. 2:
Iss.
1, Article 3.
DOI: 10.14448/jih.02.0003
Available at:
https://repository.rit.edu/jih/vol2/iss1/3
Included in
Curriculum and Instruction Commons, Educational Methods Commons, Game Design Commons, Interactive Arts Commons, Junior High, Intermediate, Middle School Education and Teaching Commons, Science and Mathematics Education Commons, Veterinary Medicine Commons