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Document Type
Article
Abstract
While the ludology versus narratology debate raged within game studies circles [1], game designers continued building games and developing methods to improve player experience. Today however, while designers may have their personal preferences, there is no longer any doubt that both mechanics and story can have an important role to play in a game [2,3, 4, 5, 6, 7].
Video clip of the Oblitus Artium library
figure3.wmv (14115 kB)
Video clip inside Nefertari’s tomb
figure7sm.wmv (39582 kB)
Hysteria! video clip of mod beginning and first encounter with Charlotte
figure8small.wmv (45230 kB)
Video clip from Hysteria! mod showing quests and melancholia infection
Recommended Citation
Goins, Elizabeth S.; Egert, Christopher; Phelps, Andrew; Reedy, Chandra; and Kincaid, Joel
(2013)
"Modding the Humanities: Experiments in Historic Narratives,"
Journal of Interactive Humanities: Vol. 1:
Iss.
1, Article 2.
DOI: 10.14448/jih.01.0002
Available at:
https://repository.rit.edu/jih/vol1/iss1/2