Abstract

This game is about identifying flaws, or “Fun Killers,” (Fullerton) in a game design and taking steps to resolve those issues and create a more sound game concept

Main content area(s): Game design
Target audience(s): Suitable for players 13 and up
Recommended number of players: 2 players minimum, at least 4 recommended up to 12, with teams of no more than 5 players.
Components needed to play: Paper for taking notes and keeping score, Two six-sided dice
Estimated time to play: 30-40 minutes

Creative Commons License

Creative Commons Attribution-No Derivative Works 4.0 International License
This work is licensed under a Creative Commons Attribution-No Derivative Works 4.0 International License.

Publication Date

11-2024

Document Type

Book Chapter

Department, Program, or Center

Interactive Games and Media, School of

College

Golisano College of Computing and Information Sciences

Campus

RIT – Main Campus

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