Abstract
Current Key Perspectives in Video Gaming and Religion: Theses by Owen Gottlieb. Based on AAR 2015 panel with Ian Bogost, Gregory Grieve, Rachel Wagner, Michael Waltemathe, Jason Anthony, Xenia Zeiler, Kerstin Radde Antweiler. Heidi Campbell (presiding) Michael Houseman (respondent) Gamevironments, (Issue 3, 2015) http://www.gamevironments.org/ Universität Bremen. Includes paper (thesis), transcript, and audio file
Publication Date
2016
Document Type
Article
Department, Program, or Center
School of Interactive Games and Media (GCCIS)
Recommended Citation
Gottlieb, Owen, "Current Key Perspectives in Video Gaming and Religion: Theses by Owen Gottlieb." (2016). Gamevironments, 1 (3), 18-25. Accessed from
https://repository.rit.edu/article/1794
Campus
RIT – Main Campus