Abstract
Automatic synthesis of linguistically accurate and natural-looking American Sign Language (ASL) animations would make it easier to add ASL content to websites and media, thereby increasing information accessibility for many people who are deaf. Based on several years of studies, we identify best practices for conducting experimental evaluations of sign language animations with feedback from deaf and hard-of-hearing users. First, we describe our techniques for identifying and screening participants, and for controlling the experimental environment. Finally, we discuss rigorous methodological research on how experiment design affects study outcomes when evaluating sign language animations. Our discussion focuses on stimuli design, effect of using videos as an upper baseline, using videos for presenting comprehension questions, and eye-tracking as an alternative to recording question-responses.
Creative Commons License
This work is licensed under a Creative Commons Attribution-No Derivative Works 4.0 International License.
Publication Date
2015
Document Type
Article
Department, Program, or Center
Information Sciences and Technologies (GCCIS)
Recommended Citation
Huenerfauth, Matt and Kacorri, Hernisa, "Best practices for conducting evaluations of sign language animation" (2015). Journal on Technology & Persons with Disabilities, 3 (), 20-32. Accessed from
https://repository.rit.edu/article/1787
Campus
RIT – Main Campus