This thesis investigates process environment within a distributed computational network, in particular, an activity-based distributed system. An activity-based distributed system is an object-oriented programming system. Objects are grouped together into logical arrangements called activities as the programmer desires . All program code is contained within objects, and some objects are implementors of object types. Objects in an activity receive activity information related to other objects in the activity and have virtual communication capability with other objects in the same activity. To investigate the feasibility of this environment, a fully functional module implementor was created. Further, other components with limited functionality were coded. An assembly line was simulated within the context of these components. Object death and communication were built into the simulation to investigate this functionality and results upon the system.

Library of Congress Subject Headings

Electronic data processing--Distributed processing; Modular programming

Publication Date


Document Type


Department, Program, or Center

Computer Science (GCCIS)


Heliotis, James

Advisor/Committee Member

Johnson, Guy

Advisor/Committee Member

Reek, Margaret


Note: imported from RIT’s Digital Media Library running on DSpace to RIT Scholar Works. Physical copy available through RIT's The Wallace Library at: QA76.9.D5 M396 1988


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