Abstract
This paper introduces Realmweaver, a sandbox simulation game concept that combines artificial intelligence (AI) and procedural generation to balance player creativity and system automation. Realmweaver empowers players to create dynamic characters, build expansive worlds, and co-author narratives through adaptive AI systems. By leveraging technologies such as natural language processing and layered procedural algorithms, the game addresses challenges in maintaining narrative coherence and balancing user agency with system autonomy. The design framework integrates intuitive interfaces, including highlighted narrative systems and interactive hover functionality, ensuring accessibility while enhancing engagement. These features enable players to navigate complex systems and shape immersive worlds with ease. This paper examines the conceptual foundation of Realmweaver, detailing its hybrid approach to character creation, procedural worldbuilding, and emergent storytelling. Beyond gaming, Realmweaver demonstrates broader applications for AI-driven tools in education, virtual reality, and creative industries. Its ability to generate adaptive environments and personalized narratives highlights its potential as a model for dynamic, user-centered content creation. Challenges such as ethical AI design, real-time adaptation, and cross-platform integration are also explored, alongside opportunities for collaborative storytelling and interactive worldbuilding. By merging innovative technologies with player-focused design, Realmweaver establishes a foundation for immersive, personalized experiences that redefine interactive entertainment. This paper concludes with a discussion of the project’s theoretical strengths, implications, and future directions for refining its conceptual model through interdisciplinary collaboration and iterative development.
Library of Congress Subject Headings
Simulation games--Design; Storytelling--Automation; User interfaces (Computer systems)--Design; Imaginary societies--Authorship; Characters and characteristics--Authorship; Authorship--Collaboration
Publication Date
5-7-2025
Document Type
Thesis
Student Type
Graduate
Degree Name
Visual Communication Design (MFA)
Department, Program, or Center
Visual Communications Studies
College
College of Art and Design
Advisor
Mike Strobert
Advisor/Committee Member
Adam Smith
Recommended Citation
Fan, Tianzhe, "Realmweaver: Designing a Sandbox Simulation Game with AI-Driven Storytelling" (2025). Thesis. Rochester Institute of Technology. Accessed from
https://repository.rit.edu/theses/12122
Campus
RIT – Main Campus
Plan Codes
VISCOM-MFA